PlayerMessageLevel Property |
Version 90.6.50
Keep in sync with MediaLogMessageLevel
We are currently keeping the message level 'error' separate from the
PlayerError type because right now they represent different things,
this one being a DVLOG(ERROR) style log message that gets printed
based on what log level is selected in the UI, and the other is a
representation of a media::PipelineStatus object. Soon however we're
going to be moving away from using PipelineStatus for errors and
introducing a new error type which should hopefully let us integrate
the error log level into the PlayerError type.
Namespace:
CefSharp.DevTools.Media
Assembly:
CefSharp (in CefSharp.dll) Version: 90.6.50.0 (90.6.50.0)
Syntax public string Level { get; set; }
public:
property String^ Level {
String^ get ();
void set (String^ value);
}
Property Value
Type:
StringSee Also