PlayerErrorErrorCode Property |
Version 101.0.180
When this switches to using media::Status instead of PipelineStatus
we can remove "errorCode" and replace it with the fields from
a Status instance. This also seems like a duplicate of the error
level enum - there is a todo bug to have that level removed and
use this instead. (crbug.com/1068454)
Namespace:
CefSharp.DevTools.Media
Assembly:
CefSharp (in CefSharp.dll) Version: 101.0.180.0 (101.0.180.0)
Syntax public string ErrorCode { get; set; }
public:
property String^ ErrorCode {
String^ get ();
void set (String^ value);
}
Property Value
Type:
StringSee Also