| Class | Description |
---|
 | AbstractRenderHandler |
Implements the basics of a IRenderHandler |
 | AllocHGlobalWritableBitmapRenderHandler |
AllocHGlobalWritableBitmapRenderHandler - creates/updates an WritableBitmap
Uses AllocHGlobal(Int32) to allocate memory for
double buffering when the size matches or creates a new WritableBitmap
when required.
|
 | DirectWritableBitmapRenderHandler |
DirectWritableBitmapRenderHandler - directly copyies the buffer
into writeableBitmap.BackBuffer. No additional copies or locking are used.
Can only be used when CEF UI thread and WPF UI thread are the same (MultiThreadedMessageLoop = false)
|
 | InteropBitmapRenderHandler |
InteropBitmapRenderHandler - creates/updates an InteropBitmap
Uses a MemoryMappedFile for double buffering when the size matches
or creates a new InteropBitmap when required
|
 | WritableBitmapRenderHandler |
WritableBitmapRenderHandler - creates/updates an WritableBitmap
Uses a MemoryMappedFile for double buffering when the size matches
or creates a new WritableBitmap when required
|