Media |
The MediaClient type exposes the following members.
Name | Description | |
---|---|---|
![]() | MediaClient | Media |
Name | Description | |
---|---|---|
![]() | DisableAsync | Disables the Media domain. |
![]() | EnableAsync | Enables the Media domain |
![]() | EnumToString(ContentEncoding) | (Inherited from DevToolsDomainBase) |
![]() | EnumToString(CSPViolationType) | (Inherited from DevToolsDomainBase) |
![]() | EnumToString(DisabledImageType) | (Inherited from DevToolsDomainBase) |
![]() | EnumToString(Enum) | (Inherited from DevToolsDomainBase) |
![]() | EnumToString(PermissionType) | (Inherited from DevToolsDomainBase) |
![]() | Equals | Determines whether the specified object is equal to the current object. (Inherited from Object) |
![]() | Finalize | Allows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection. (Inherited from Object) |
![]() | GetHashCode | Serves as the default hash function. (Inherited from Object) |
![]() | GetType | Gets the Type of the current instance. (Inherited from Object) |
![]() | MemberwiseClone | Creates a shallow copy of the current Object. (Inherited from Object) |
![]() | ToBase64String | (Inherited from DevToolsDomainBase) |
![]() | ToString | Returns a string that represents the current object. (Inherited from Object) |
Name | Description | |
---|---|---|
![]() | PlayerErrorsRaised | Send a list of any errors that need to be delivered. |
![]() | PlayerEventsAdded | Send events as a list, allowing them to be batched on the browser for less congestion. If batched, events must ALWAYS be in chronological order. |
![]() | PlayerMessagesLogged | Send a list of any messages that need to be delivered. |
![]() | PlayerPropertiesChanged | This can be called multiple times, and can be used to set / override / remove player properties. A null propValue indicates removal. |
![]() | PlayersCreated | Called whenever a player is created, or when a new agent joins and receives a list of active players. If an agent is restored, it will receive the full list of player ids and all events again. |