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ILoadHandler Methods

Version 92.0.260

The ILoadHandler type exposes the following members.

Methods
  NameDescription
Public methodOnFrameLoadEnd
Called when the browser is done loading a frame. The Frame value will never be empty Check the IsMain method to see if this frame is the main frame. Multiple frames may be loading at the same time. Sub-frames may start or continue loading after the main frame load has ended. This method will always be called for all frames irrespective of whether the request completes successfully. This method will be called on the CEF UI thread. Blocking this thread will likely cause your UI to become unresponsive and/or hang.
Public methodOnFrameLoadStart
Called when the browser begins loading a frame. The Frame value will never be empty Check the IsMain method to see if this frame is the main frame. Multiple frames may be loading at the same time. Sub-frames may start or continue loading after the main frame load has ended. This method may not be called for a particular frame if the load request for that frame fails. For notification of overall browser load status use OnLoadingStateChange(IWebBrowser, LoadingStateChangedEventArgs) instead. This method will be called on the CEF UI thread. Blocking this thread will likely cause your UI to become unresponsive and/or hang.
Public methodOnLoadError
Called when the resource load for a navigation fails or is canceled. ErrorCode is the error code number, ErrorText is the error text and FailedUrl is the URL that failed to load. See net\base\net_error_list.h for complete descriptions of the error codes. This method will be called on the CEF UI thread. Blocking this thread will likely cause your UI to become unresponsive and/or hang.
Public methodOnLoadingStateChange
Called when the loading state has changed. This callback will be executed twice once when loading is initiated either programmatically or by user action, and once when loading is terminated due to completion, cancellation of failure. This method will be called on the CEF UI thread. Blocking this thread will likely cause your UI to become unresponsive and/or hang.
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