MediaClient Class |
Namespace: CefSharp.DevTools.Media
The MediaClient type exposes the following members.
| Name | Description | |
|---|---|---|
| MediaClient |
Media
|
| Name | Description | |
|---|---|---|
| DisableAsync |
Disables the Media domain.
| |
| EnableAsync |
Enables the Media domain
| |
| EnumToString(Enum) | (Inherited from DevToolsDomainBase.) | |
| EnumToString(ContentEncoding) | (Inherited from DevToolsDomainBase.) | |
| EnumToString(CSPViolationType) | (Inherited from DevToolsDomainBase.) | |
| EnumToString(DisabledImageType) | (Inherited from DevToolsDomainBase.) | |
| EnumToString(PermissionType) | (Inherited from DevToolsDomainBase.) | |
| Equals | Determines whether the specified object is equal to the current object. (Inherited from Object.) | |
| Finalize | Allows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection. (Inherited from Object.) | |
| GetHashCode | Serves as the default hash function. (Inherited from Object.) | |
| GetType | Gets the Type of the current instance. (Inherited from Object.) | |
| MemberwiseClone | Creates a shallow copy of the current Object. (Inherited from Object.) | |
| ToBase64String | (Inherited from DevToolsDomainBase.) | |
| ToString | Returns a string that represents the current object. (Inherited from Object.) |
| Name | Description | |
|---|---|---|
| PlayerErrorsRaised |
Send a list of any errors that need to be delivered.
| |
| PlayerEventsAdded |
Send events as a list, allowing them to be batched on the browser for less
congestion. If batched, events must ALWAYS be in chronological order.
| |
| PlayerMessagesLogged |
Send a list of any messages that need to be delivered.
| |
| PlayerPropertiesChanged |
This can be called multiple times, and can be used to set / override /
remove player properties. A null propValue indicates removal.
| |
| PlayersCreated |
Called whenever a player is created, or when a new agent joins and receives
a list of active players. If an agent is restored, it will receive the full
list of player ids and all events again.
|